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Unit 1

Practice Based Research

This unit has been very challenging; I’ve made lots of mistakes, spent hours trying to fix them and had to start whole projects again! However, when I look back on where I started in September, I am very proud of my progress.

Tuesday’s stopmotion workshops have been my favourite days. I love making analogue things with my hands and physically moving them frame by frame. I find it therapeutic, and I will explore more stop-motion techniques in future animation projects. 

Attending Vanessa’s life drawing sessions has helped me gain more confidence in gesture drawing. I have actually begun to enjoy drawing humans in a more realistic way (not just as robots or creatures!) Learning ‘The Bean’ technique has helped me to understand proportions of the human body better, which has benefited my 2D hand drawn exercises. I found the perspective and colour theory classes very interesting as I’ve never thought much about the science and maths behind them.

I’ve pushed myself out of my comfort zone and tried to take every opportunity to learn something new. I need to worry less and enjoy the process more. 

Bouncy Character Exercise

Learning how to animate a bouncing ball
Bouncy Ball Video Reference
How does a foam ball bounce?
Experimenting scratching circles onto old film. I really enjoyed playing with this technique and hope I can go back to it!
Initial Test: Experimenting with exaggerated squash, stretch and timing.
Test Two: I like the firmness, but the lines are changing thickness and the drawings aren’t spaced out correctly.
Experimenting with claymation

Shocked Frog

Character Design and Inspiration
My Ceramic Shocked Frogs.
Sketchbook – working out the design and movement.
2D bouncing Shocked Frog done on Animate.
Unfortunately I forgot to take pictures of the claymation process but here is a screenshot. Cut and rolled out clay on a Lightbox, shot overhead.

Lift/Push/Pull Exercise

First Attempt (TVPaint)
Reference video
Rough Keyframes
Adding in-betweens to give a smoother movement. I need to watch the shape and size of the head, and the bottom is moving around too much.
Adjusting the hands
Second Attempt (puppet)
My design, ‘The Robot Caterpillar’, painting
Drawing a simplified design for the puppet
Sketchbook
Shooting
First attempt in stopmotion.

Mood Change Walk Exercise

Original reference video
‘The Bean’ technique
Experimenting with emotions
Bigger character and cleaner first walk
New video reference for the second mood change walk

Silent Film/ Body Acting

Initial idea, before I knew we had to use someone else’s character!
Izzy’s Character Design
Izzy’s character Design Turn Around
Understanding Izzy’s character design.
Identifying the keyframes
Drawing the keyframes
Adding the rough character on top

After feedback from the tutors, my story was not clear enough. Instead of a fish, a fly will suit the movement better. Please see this in my submitted animation.

Quadruped Walk

This was the hardest exercise to get my head around, especially the leg movement.

Initial design idea.
Initial video reference
Screenshot of a dog reference
Initial drawings
The wrong dimensions!

Lip Sync

The Character
My porcelain ceramic snail character
Sketchbook/Design
Working out the eyes and pieces needed
The hardest part
Paper Cut-outs
All of the pieces
Shooting
TOP TIP: Add notes in dragonframe to show when I need to change mouth shapes.
The set-up

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